Studio Package 0.6.8
Highrise
|
Apr 25, 2024
Hello Creators! We’ve got another big update today with lots of requested features. Let’s dig in!
Highrise Asset Catalog Now you have access to hundreds of pre-made assets and smart objects you can drag and drop into your world. Stay tuned for the ability to publish your own assets to the catalog to be released soon
Unity ProBuilder Package Support Added support for ProBuilder. With ProBuilder, you can build, edit, and texture custom geometry in Unity with the actions and tools available in the ProBuilder package. You can also use ProBuilder to help with in-scene level design, prototyping, collision Meshes, and play-testing. Note: The ProBuilder scripting API with C# scripts is not supported
UI Support Added support for UI via Lua UIView behaviours. Documentation to come soon
Timers Added new Timer Lua object. Timers are automatically bound to the behaviour they were created in similar to how coroutines behave in unity. This means if the behaviour is destroyed they are automatically destroyed as well. Timers will continue to run as long as their interval has not elapsed, even if no references to the timer exist in the script and will automatically be collected when appropriate.
Added Character.speed
Added linear movement to characters when agent is disabled via MoveTo
Build Status now available inside Studio
Note builds uploaded with this Studio Package will require Highrise client version 4.5.3 or higher.
Discord - Join the #studio-chat and #studio-help channels on Highrise Discord to chat with other creators
Creator Portal - Get started learning how to make worlds with Highrise Studio
Tags
© 2026 Pocket Worlds. All rights reserved.
Company