Highrise Studio 0.1.4
Highrise
|
Dec 19, 2023
What’s new?
hr. is the default namespace for all Highrise services, IE: hr.time.deltaTime or hr.players.getPlayers.entity gets the current entity the script is attached to.room gets the current room the entity is in.script gets the current script, this gets properties more explicitly: local number = script.MyCustomNumber.transform is the same as entity.transform..create<Type> is the new standard for object creation. (entity.createEntity() )(hr.ui.createLabel()) This makes things more explicit with less “string-y” APIs.vector3 is our only DataType at the moment, however, these are not objects and new ones are made through <Type>.new, so vector3.new(0, 0, 0).LuaGlobals (previously LuaUnityModules) is now reserved for global keywords instead of being a catchall for Instantiate (which is removed for the create<Type> style).What’s been patched?
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